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What remains? is a design research project that is part of a larger investigation into how game elements can be used as motivational triggers to stimulate Alzheimer patients physically and socially. What remains? uses co-design tools and turns these during the engagement with participants in the project into a service that remains and persists after the designers leave.

CRISP project: G-Motiv
prototype: What Remains

Published: 24-Jun-2015 12:58

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